//==============================================================================
// Hero Greek Perseus_anim.txt
// Fixed the heroglow ~WarriorMario
//==============================================================================


//==============================================================================
define heroglow
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Glow Small
		}
	}
}

//==============================================================================
define eyebeem
{
	set hotspot
	{
		version
		{
			Visualparticle Special G Medusa Head Glow
		}
	}
}

//==============================================================================
define SnakeA
{
	set hotspot
	{
		version
		{
			Visual special G Medusa SnakesA_Idle
		}
	}
}

//==============================================================================
define SnakeB
{
	set hotspot
	{
		version
		{
			Visual special G Medusa SnakesB_Idle
		}
	}
}

//==============================================================================
define glowHead
{
	set hotspot
	{
		version
		{
			Visual special G Medusa_head
			connect TOPOFHEAD eyebeem hotspot
			connect topofhead SnakeA hotspot
			connect attachpoint SnakeB hotspot
		}
	}
}

//==============================================================================
define Head
{
	set hotspot
	{
		version
		{
			Visual special G Medusa_head
			connect topofhead SnakeA hotspot
			connect attachpoint SnakeB hotspot
		}
	}
}

//==============================================================================
define Adamantine
{
	SetSelector
	{
		TechLogic none/Adamantine Cuirass
		set hotspot
		{
			version
			{
				Visualnone bimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle SFX A Armor Glow Small
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Perseus_IdleA
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
					Connect lefthand head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Perseus_CarryIdle
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
		}
		
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Perseus_idleA
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
					Connect lefthand head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Perseus_Carrybored
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
		}
		
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Perseus_walkA
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.00 true   
					tag FootstepRight 0.50 true   
					//-- end auto generated section
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
					Connect lefthand head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Perseus_Carry
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag FootstepLeft 0.00 true   
					tag FootstepRight 0.50 true   
					//-- end auto generated section
					Connect HOTSPOT heroglow hotspot
					Connect FRONTABDOMEN Adamantine hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Perseus_FlailA
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
				Connect lefthand head hotspot
			}
		}
	}
}


//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Perseus_attackA
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.53 true   
				tag GenericSound 0.40 true   
				//-- end auto generated section
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
				Connect lefthand head hotspot
			}
		}
	}
}

//==============================================================================
anim FreezeAttack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Perseus_changing
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.40 true   
				tag GenericSound 0.40 true   
				tag SpecificSoundSet 0.00 false MedusaAttack checkVisible 
				//-- end auto generated section
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
				Connect lefthand Glowhead hotspot
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Perseus_deathA
				Connect lefthand head hotspot
				Connect HOTSPOT heroglow hotspot
				Connect FRONTABDOMEN Adamantine hotspot
			}
		}
	}
}

